# FT Motion Ripping Blender Base v.0.1.0

This rip has been tested for Future Tone. It does not appear to work for Arcade Future Tone.

This rip can bake some bones that MMD models do not usually support like arm IKs. It should output 60 FPS VMD motions.

This version of the rip does not support the VMDs generated by the latest (as of Sep 2022) minmode's script's defaults.
This is why you must replace the `noesis/dicts/diva.bone` by the one in this repository, then generate a VMD from Noesis and finally follow the blender tutorial.


## Blender tutorial


Requirements:
- Blender: ^3.2
- MMDTools: ^0.7.2

1. Open base.blend
2. Import .vmd with scale 0.08 and margin 0
3. In pose mode, make sure these bones are selected (they should already be!):
  - `cl_mune`
  - `n_hara_c_wj_ex`
  - `n_kao`
  - `cl_kao`
  - `j_kao_wj`
  - `j_kata_r_wj_cu`
  - `j_ude_r_wj`
  - `j_kata_l_wj_cu`
  - `j_ude_l_wj`
4. Bake the action (Pose > Action > Bake Action) with these options checked (10 mn)
  - Only Selected Bones
  - Visual Keying
  - Clear Constraints
  - Overwrite Current Action
  - Bake Data: Pose
5. Run the python script. Bones should be renamed in standard MMD names
6. Export to VMD with scale 12.5

